The STARAMBA tower was used as a place from where you can enter "experiences" by using a teleporter and a menu. From there one could also get information and statistics.
The bottom part is based on a level blockout from Game Design and the windows were based on a blockout by 3D. I blocked out several elements of the entire room like the front desk myself and had to rework everything. The perspective is so extreme that I took multiple renders and stitched them together. I created a lot of design sketches and interior views of this lobby but so far this is all that has been published.
The Artwork has also been used for example in pdf presentations for investors and on Facebook:
https://www.staramba.com/static/download/staramba_whitepaper.pdf