Live is what you make it and I chose what is fun for me so I started to make stuff look good.
When I left school I had to decide what to do with my live and I had the chance to become web designer .
After doing that for a year I studied Media Systems and again I had the opportunity to decide if I wanted to make games or make websites. I decided to make games. My Bachelor Thesis was followed by another internship as Level Designer at Bigpoint followed by a full term Master study in games while I kept working for Bigpoint as Level Artist, Concept Artist and Tester.
My Master Thesis was about Concept Art for an RTS prototype which we created during our path of study. It's called Hostile Worlds and it I was the Lead Artist.
After graduating from the University of Applied Sciences in Hamburg, Germany I worked for a startup company called SKYNDA GmbH which is now called INTOLABS GmbH. I created everything from websites to door signs to game ilustrations.
I then left the company and started out as a freelancer working in arts, design and games.